The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.44
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.31
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
RHP Chase Chamberlain (DuPont Manual, @PBRKentucky, 2024) dominated in his near CG efforts.
FB heavy that sat 84-86 T87 throughout his 6.2 innings. Flashed feel for a BB and a fading CH. Finished with 14 Ks and scattered 3 hits in the shutout win. #PBRatTheRockpic.twitter.com/8CgSmz2JMj
Position: RHP/SS
Body: 5-foot-10, 175-pound.
Hit: (RHH) Begins in a balanced strong stance with a controlled load, then uses a quick stride. Efficient bat speed. High finish, simple level swing.
Power: , 86.1 mph max EV, average 81.2 mph. 68.0 mph bat speed average. 22.2 mph hand speed average.
Defense: (IF) Sure hands, consistent footwork, natural exchange. Solid. Fielded the ball out front with athletic movement laterally.
Arm: 76 mph infield velocity. Quick arm action, high ¾ slot.
Speed: 7.44 (60-yard).
Pitching: Drop-and-drive delivery, some effort. High ¾ arm angle, some arm speed, compact arm action.
FB: 86-88 (Max spin 2536; Avg 2476). Slight running action.
CB: 74-75 Gradual action, 11/5 shape. (Max spin 2451; Avg 2435).
SL: 74-75 Late tight action, 10/4 movement. (Max spin 2666; Avg 2497).
Body: 5-foot-10, 165-pound.
Hit: (RHH) Started in a balanced athletic stance with a controlled load, then used a small leg kick. Quick bat speed. High finish, loose uphill swing.
Power: , average 78.3 mph. 65.6 mph bat speed average. 21.5 mph hand speed average.
Defense: (IF) Sure hands, consistent footwork, natural exchange. Solid. Fields the ball out front, movements laterally were athletic.
Arm: 86 mph infield velocity. Quick arm action, high ¾ slot.
Speed: 7.38 (60-yard).
Pitching: Drop-and-drive delivery, some effort. High ¾ arm angle, consistent arm speed, quick arm action.
FB: (Max spin 2349; Avg 2211). Slight running action.
SL: Late tight action, 10/4 movement. (Max spin 2505; Avg 1848).